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- By Tony Cook
- 18 May 2026
The studio behind hit role-playing games like Baldur's Gate 3 and Divinity: Original Sin recently teased its next major project, generating a wave of excitement within the industry. However, follow-up comments from the company's figurehead have introduced clarity to the discussion, focusing on the team's stance toward AI tools.
In a new message, Swen Vincke outlined that the team is utilizing AI technology for specific preliminary tasks. These involve fleshing out presentation materials, creating initial concept art, and drafting draft dialogue.
Crucially, Vincke emphasized that the shipping assets in the game will be crafted exclusively by real writers. "Larian is developing all the content in-house," he said.
Our studio is actively growing our roster of storytellers and are currently forming dedicated writer rooms.
Since this area is being particularly called out — we right now have over twenty artistic staff and have roles to fill for additional creatives.
All our efforts we do is additive and designed to enabling creatives to spend greater focus on making content.
Any ML tool implemented properly is supplementary to a artist's workflow, not a substitute for their talent.
The news of employing this technology at first provoked backlash among a segment of the fanbase. In response, Vincke offered more elaboration on online platforms.
"At Larian, we employ machine learning to explore references, just like we use the internet and reference books," he explained. "In the initial brainstorming phase we use it as a basic framework for structure which we then substitute with authentic artwork."
He noted, "Larian brings on creatives for their creative vision, not for their capacity to execute what a AI generates."
Vincke had in the past outlined the team's practical strategy to AI and ML, categorizing its use into key pillars:
He clearly affirmed that central narrative domains — such as visual art — are not areas where the company is replacing creative involvement. Conversely, Larian is recruiting more in these very fields.
"We are neither launching a game with any AI components, nor planning on reducing creatives to replace them with artificial intelligence," Vincke summarized.
Mira is a seasoned gaming analyst with over a decade of experience in the online casino industry, specializing in slot mechanics and player strategies.